start using libgdx
First get the setup application, libGDX uses Gradle rather than download the entire library
https://libgdx.badlogicgames.com/download.html
java -jar ~/Downloads/gdx-setup.jar
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decide on package and game names. Also decide if you want ios and html version. I’ve never tried anything apart from hello world with html and I don;t have access to a mac to have tried ios. I always select desktop for testing my app and android as the end goal.
You may need to update android build tools if message
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is displayed. If so run the tool within android sdk directory
tools/android update sdk
If like me you like using an IDE, select advanced settings to generate eclipse project files, so that you can import into eclipse later on
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Once the code is generated by gdx-setup you can then go to eclipse and import the projects. The tool has created the .project, .classpath and .settings for you.
go to eclipse menu, select File then Import.
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Make sure you import core project and desktop project into eclipse.